![]() ![]() ![]() The differences between V1.0 and V1.2 is too great for the Virtual Console container to recognize.Įdit : This is for those who would have wanted to play the colorized game without possible lag issue on GameYob/LameBoy/mGBA while trying to hide / not install custom GBC VC injection.Įdit #2 : I wanted to check back about results for another 'Super Mario Land 2 DX' color patch made by Daniel Davis & Drakon for V1.2 rom. The actual raw rom for Super Mario Land 2 is ' DMGMQE-2.680 ', which has the checksum CRC32 of '635A9112' or " Super Mario Land 2 - 6 Golden Coins (UE) (V1.2). The directory to load the external rom on the SD card is as follows: Unlike the Virtual Console versions of Pokemon Red/Blue versions and Metroid II - Return of Samus where you can launch the colorized patched roms, this method doesn't work for this game. ![]() Hey, I just wanted to give my results in trying to use the Luma3DS 'Enable game patching' to externally load the patched rom under the legit install Virtual Console title. ![]()
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