![]() ![]() Cheats areĬonverted from the old format on load. Readable and editable format as gamename.cht. This stores cheats in a human- (BearOso, OV2) Updated HDMA to not update indirect addresses until after (BearOso) Added a DMA timing hack for rpgone's Koryu no Mimi (OV2) Fixed the interlace fields being swapped after skipping (BearOso) Changed the location where we poll input to potentially (Brunnis, BearOso) Fixed negative SA1 division (BearOso, Jonas Quinn) Increased the speed of SA1 emulation to match hardware (BearOso) Thanks to kps501 Snes9x now supports the curious M.A.C.S. For a full list check the changelog below. Mightymo's cheat database is included in the release.īearOso also did a lot of work to fix reported game issues, mostly with IRQ-related problems. ![]() The main new features this time are GLSLP shader support for the GTK and Win32 ports (compatible to the retroarch format) and a new human readable cheat file format that supports longer descriptions and will be compatible with higan. (BearOso)Īnother year, another Snes9x release. GTK+: Don't resize code and description field in GTK+ 2. GTK+: Check for version greater than 3.22 when using GTK+ (BearOso) ![]() Win32: Cheats are now shown in the correct order in the (BearOso) Automatic input rate now only works for close multiples (BearOso) ![]()
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